Technical Stuff The big infrastructure change In the beginning, there was one server. This one server ran all of Discord Dungeons...
Technical Stuff Featured Postmortem of todays update, or, why testing is important. Today (28/12/2019), we released a new and fairly large update, which included a new quest and four new kingdoms, and was planned to be the last one for 2019. While implementing the quest, which we do along with the writer to make sure it's all up
Technical Stuff Featured Building the TravelTimer. When I first heard of the idea of letting players know when they arrived at a location...
Technical Stuff Featured The API rewrite. Long ago, I wrote the first version of the API for the now defunct Discord Dungeons Andr...